
Flaps play a crucial role in take-off and landing, increasing drag when lowered, and reducing the distance required to move between the runway and the skies. Outside of those primary control surfaces, various other components are in play. Landing sees similar forces in action, but instead aiming for a slow descent, and smoothly approaching the runway. The required speed varies between planes, so many larger airliners require much longer runways to gain that velocity. It is primarily triggered by adjusting the ailerons, found on the rear of each wing.Įvery flight starts with a takeoff, where pilots need to disengage the parking brake, increase throttle, and reach a suitable speed, allowing the aircraft to leave the ground.


It primarily changes by adjusting the elevators located at the rear of the aircraft. Pitch: This relates to how your plane moves up and down.These three movement methods are essential to understanding how an aircraft functions and how to maneuver in the skies. The fundamentals of flight hinge on three principal axes, affecting how the plane moves in a three-dimensional space, known as attitude. The layout varies whether you're using a mouse and keyboard, controller, flight stick, or a full-fledged yoke and pedals setup. Study your control layout before takeoff, and keep them on the side for quick reference, if possible. It helps to understand how your plane functions, and how controls relate to in-game actions. We recommend newcomers understand the basics of flight mechanics, which presents a huge advantage over taking off blind. The simulation has also seen a full rewrite of its aerodynamic systems, with more accurate handling, and variables from external factors. Microsoft Flight Simulator brings virtual aviation on an unmatched scale, also extending to its underlying flight models.

Source: Microsoft (Image credit: Source: Microsoft)
